Master UX/UI Design Using Figma

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What Will You Learn?

  • Understand how real UX design works
  • Learn to identify bad design and fix it
  • Master the complete UX process
  • Create wireframes
  • UI design fundamentals
  • how to test your designs and improve them
  • Complete real-world projects

Course Content

Introduction

UX FOUNDATION
What UX actually is (not just UI) How users think (mental models, behavior) Good vs bad design (real app teardown) UX laws (Hick’s Law, Fitts’s Law, etc.) Case study breakdown (Zomato, Instagram, etc.)

UX PROCESS
User research basics Creating user personas Problem statements User journey mapping Information architecture

WIREFRAMING
(Low fidelity thinking) Sketching ideas (paper → Figma) Wireframe types Layout structure UX flows (login, checkout, onboarding) Project: Wireframe a food delivery app

UI DESIGN FUNDAMENTALS
Typography (hierarchy, readability) Colors (psychology + accessibility) Spacing systems (8pt grid) Visual hierarchy Design principles (contrast, alignment)

FIGMA CORE
Figma interface Frames, groups, layers Components & variants Auto layout (CRITICAL skill) Constraints & responsiveness Plugins & UI kits variables, effects,

HIGH-FIDELITY UI DESIGN
Designing real mobile app screens Web UI design Design consistency Responsive layouts Design systems basics

PROTOTYPING & INTERACTIONS
Clickable prototypes Micro-interactions Animations User flows testing

DESIGN SYSTEMS & style guide
Components system Style guide creation Developer handoff Exporting assets

PROJECT

PROJECT 2

PORTFOLIO & CAREER
Case study writing (MOST IMPORTANT) Portfolio structure Freelancing vs job Resume tips Interview questions

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